A) Style & Content
The fonts commonly assigned to script is the
Courier New font, and text normally has a 12pt size. Scripts can also be formal or informal, depending on the context they
are intended to preformed with. For my particular scripts, 3 are informal
(radio, game and short film) and 1 is formal (news script). For example, the
game script flowchart prints the phrase to the player “Hey! This is the Super
Secret Book…”. The informality can be seen with the “Hey!” rather than using a
more formal “Hello”. With the
scripts seen, only one uses this
conventional house style. Scripts tend to follow this style of convention to
maintain consistency between scripts - not only allowing the actors/directors
to pull their important information out, but also to make the text easier to
read. The other scripts have not got this conventional house style. This could
easily be due to the way they were laid out on the site (i.e Web font rather
than courier font). It also could be that they are different types of media and
therefore have flexibility when it comes to following the conventional house
style that scripts like film/TV should follow. Video game scripts such as the
'a room with a book' script as an example are normally plotted in a flow chart
format as multiple options are normally available per dialogue option, creating
a dynamic storyline in contrast to a fixed storyline like a film script is. A
news script is another example of a script that might not follow traditional
conventions, this is because of the amount of speech and lack of movement that
takes place on the news. For this reason, the scripts appear to focus more on
what to say rather than camera movement and position etc. News scripts also have a running order, which is different to the
others as you will see in ‘B) Narrative Structure’.
Most scripts contain more than just dialogue. Many
include details to assist the production team; including actors/presenters,
camera operators, SFX crew and many more. SFX
and other editing decisions are also justified to the right in common script.
To ensure people understand the roles and positions they need to be in for a
scene, the styling of the script is laid out so that different members of the
production team can identify different sections easily and simply. This can be seen for the characters
sections of a script. Dialogue for actors is justified towards the center on
the page, this makes it easier for actors to read and understand. In the short
film ‘The night roarer’, formats the text centrally and also consists of the
name above the speech, making it easier for actors to identify their parts of
the script. The night roarer also contains locations that the script is
currently taking part in. For example, justified to the left is ‘EXT. URBAN
BACKYARD. EVENING’. Being justified to the left allows once more for the
production team to clearly see the scene’s location and time of day. It can
also influence the actor to behave differently (as locations have many
connotations).
Another advantage of having the script designed to
take production teams into account is so errors can be identified by different
team members and easily fixed without having to scan through hundreds or even
thousands of lines of text to find a mistake.
Video games will often feature a synopsis as part
of the gameplay. For the most part, this is done to allow players to gain
background knowledge of the time and place the game is set in. It also allows a
player to gain important information allowing to narrative to become more
apparent and also to provide helpful information which is required as part
of the gameplay. For ‘The room with
a book’ script, a synopsis is seen with the phrase ‘Player is in room. There is
a book on the floor.’ Alone this doesn’t seem very informative, but to a player
who has experienced the synopsis up to this point, it is useful to help immerse
the player in the game even more.
Stage directions are not compulsory for every type
of script, but are used a lot more in some types of media over others. For
example, in the radio script 'a summer night' stage directions are used 'Then
lights suddenly rise on a man standing on stage.' Even though this is a radio script, stage directions are still
used to state about a man standing on stage with lights rising on to him.
Stage directions create verisimilitude by giving the actor instructions to get
more into character, providing more in depth information on the character’s
position, and also help to connote a picture for the actor. In the example
above, the man might be nervous, scared, or ready to perform. All
three emotions require the actor to play the part differently, which helps to
create a more real feeling film/radio show.
Similarly, sound effects also help to
create verisimilitude. In the short film script 'The night roarer', Sound
effects are used to help make the audience feel immersed into the scene. 'Speakers large and small abound as Reg tunes and adjusts
the cacophony that issue from them: the sound of many motor vehicles revving
and roaring at once.' The sound effects given
helps identify that Reg (a character in the script) likes cars which plays an
important role in learning the character and also can make some of
the audience see Reg as an 'ideal self'. Sounds effects are particularly
useful in radio scripts (in the radio
script extract ‘A summer night’, sound effects are seen throughout the script
‘FX Live music plays’), as no image is provided when listening. This means
the listener must build up a picture in their own head, which is easier and
simpler if sound effects are present. Once again this allows the listener
to become more immersed in the play.
Mode of address describes a relationship of two
people, normally referred to as an addresser and an addressee. The addresser
is normally more assertive and normally in charge, however this is not always
the case. Dependent on the script type, a different mode of address might be
used. This could be based on numerous factors, including understanding,
formality, educational aspect and purpose. In the film/radio script extracts, the dialect is normally more informal/chatty,
meaning a peer to peer mode of address “What
they’re sayin’ bout my dad.” Appears in the short film script ‘The night
roarer’. This is to broaden the targeted audience for the script allowing
people to listen/watch with ease. This is particularly useful as people often
want to relax when watching/listening to radio/TV, meaning the peer to peer
mode of address is more approved in these sorts of scripts. On the contrary,
game scripts are more complex, and require more attention to understand fully.
For this reason, the mode of address tends to be teacher to pupil. They provide
information to the player and wait for them to build up their version
of the story rather than showing the story in one static piece. “Player is in room. There is a book on the
floor.”
In screenplays (a type of script mainly
for TV/Film), narrative structure tends to follow a conventional narrative
structure, of which normally consists of equilibrium, disequilibrium and a
resolution. Although this isn’t seen easily in any of my script extracts, the
main reason is due to this being an extract, where as you normally require the
whole store to view all aspects of the narrative structure.
B) Narrative Structure
Scripts can be any of four narrative
structures. Single stranded, multi-stranded, linear and non-linear. For two of
my scripts which I have taken extracts from (Short Film and radio), they are
multi-stranded. These scripts are multi-stranded as they consist of narratives
which are of different perspectives rather than just the one. The news script
on the other hand is neither single stranded nor multi-stranded. This is
because it has a running order, and hence contains factual information that
does not correspond to neither a single stranded or multi stranded narrative
structure. Opposing the multi-stranded short film and radio scripts, the game
script is single stranded, as the player takes the role of one perspective not
more. This is not to say games must all be single stranded. Games like Grand
Theft Auto five takes the perspective of three characters rather than the more
standard one.
Multi Stranded
A multi-stranded script is commonly
noticed as a script which has more than one main protagonist, referred to as a
band of protagonists, in which one narrative is followed, but with different
perspectives. A good example of a film with said narrative structure, is
Suicide-Squad. A band of protagonists
who have the same mission but with different attitudes. For my script extracts
the Short Film script and Radio script are both multi stranded. In the Short
Film script, characters Max, Reg and Mal are all seen as main characters. The
script is common amongst both film and tv scripts as well as radio. It gives
the audience the chance to get into the
storyline more by following which character they like the best, and to see
their interactions to all other main protagonists.
Single Stranded
A single-stranded script is defined as
being a script which has a single main protagonist following a single
storyline; this does not mean they are the only character, but instead the only
main character who appears throughout all or most of the script. This narrative
type is more common than the multi-stranded narrative type and appears in the
majority of films, for example Spiderman. It is also common across video games,
which normally allow the player to take the perspective of one character, a
good example of this is Halo, where the player takes the role of one main
character “Master Chief”. In the game script ‘a room with a book’ the story is
single stranded as the player is described as ‘Hero’ and seemingly adventures
on his own, hence being the main character.
Linear
A linear script is where the storyline
follows a preset path, most commonly equilibrium, disequilibrium and resolution
in said order. Although the script extracts will be either linear on
non-linear, it is hard to tell which narrative type they are as they are only
extracts. For this reason a linear storyline can be seen In the film
‘Interstellar’ where the mission is as normal, then a disequilibrium occurs (no
chance of returning home) followed by a resolution (they figure out a scientific
solution to get back home). This narrative structure is important as it defines
the most common structure to scripts and is often the most thrilling to the
audience. TV soaps are also another example of linear storyline (even though
this may run over multiple episodes) as everything seems alright followed by
conflict and then some sort of resolution.
Non-Linear
A non-linear script is the opposite of a
linear script, one that does not follow the conventional equilibrium,
disequilibrium and resolution structure. A good example of a film following a
non-linear narrative type is ‘The Martian’ which starts off at disequilibrium.
This narrative type can often be concluded as better than a linear narrative
type due to the difference from the norm, and tension that the audience will
feel due to not knowing what will happen next. Non-linear narrative types also
allow opportunities for sequels later on by concluding a script at a
disequilibrium over the conventional. Once again it is difficult to define
which of the script extracts belong to which narrative type, due to them only
being extracts of the full scripts.
C) Genre
The word genre
was stated by Barry Keith Grant in 1995 to be a “type or kind”, which allowed
media products worldwide to be defined into ‘genres’ or ‘sub-genres’ off of
their type or kind of content contained within said media product. Scripts can
be classified into fiction or non-fiction as a basic divider, some scripts
cannot be fiction or non-fiction based on the media they need to be presented
in, for example news. The Radio Five Live news extract has to be non-fiction as
news cannot be fictitious due to the stories being real and current to our
world, rather than made up ones.
Only the news
extract selected is non-fiction (meaning real stories). Created to educate the
viewer, it is expected that news should be non-fiction. Non-fiction scripts
tend to be serious rather than to entertain the viewer. News in particular is
quite the opposite to fiction due to it drawing the viewer to real life stories
rather than distract them from the real world. The news covers real world
stories such as ‘a Russian security agent’ being in critical condition, and ‘an
injured police officer’ has died. News is also seen to be mainly more negative
which can also be assigned to the non-fiction genre.
Fiction based
media tends to be more positive which is why it is used as a form of ‘escapism’
from the real world. The Short Film, Radio Script and Game Script are all
examples of the fiction genre. The three productions follow a ‘made up’
storyline, which is not to say they are not realistic, but more so haven’t
occurred in real life. They are intended to entertain the audience and may even
promote an ‘ideal self’ to the audience members (someone who the audience may
inspire to become). In the short film script ‘The night roarer’, the audience
may see themselves as inspiring to being the character Reg, a man who loves
‘Hot Rods’, a type of upgraded and modified car. This ideal self theory came
from Carl Rogers in 1980 and is something seen in both fiction and non-fiction
media products. The game script ‘the room with a book’ also follows the ideal
self and fiction genre by the player taking the role of a ‘Hero’. This
storyline once again acts as a form of escapism which takes the player away
from the real world whilst they are playing.
D) Target Audience
The target
audience for the short film script ‘The night roarer’ is aimed at a target
audience of 24-40+, mainly male (about 80%) and with a NRS demographic of B/C1.
The reason for this is due to the seemingly more mature nature of the script ‘I
was never one of them radical types, not till the tankers stopped’. The short
film storyline also evolves around Reg, a person who loves vehicles, especially
‘Hot Rods’. This is stereotypical to the older male due to the location
information provided in the script ‘Reg’s Headquarters’. This shows that Reg
himself is most likely an older male, and so therefore this older audience
could be seen to follow the Carl Rogers ‘Ideal self’ theory looking up to Reg
as being someone they inspire or inspired to be. This also adds to the B/C1
demographic due to the working class C1 being at a lower position than Reg. The
story may also be used as a form of escapisim (proposed by Dennis McQuail in
1972). The informal narrative also appeals to the older population, who
understand the local dialect more than some teenagers or younger.
Secondly the
news broadcast. It is difficult to provide a concise target audience to such
media due to how they intend to promote this form of media to a whole
population, even internationally! For this reason, the target audience age is
around 17+ due to the negative and somewhat upsetting nature of the news in
general, however this is even more apparent in the Five Live news script which
speaks about deaths and critical condition patients, something that younger
viewers may find disturbing/distracting. The news also attracts a NRS
demographic of A-D, consisting of all forms of spending power. Although this is
not always the case (financial news for example would be aimed at an upward
demographic of A or B). The targeted gender for the news is both male and
female (50%, 50%). The news also falls under the “surveillance” category
described by Dennis McQuail’s’ “uses and gratification”. The reason for this is
that it promotes “surveillance” is that the viewer gets to follow real world
stories currently ongoing.
Thirdly the
radio script ‘A Summer Night’. The main target audience for this script is 40+
with a target audience of mainly male (70%, 30%) and a demographic of C1/C2.
The script also seems quite northern, with its witty humour “And he stands up
to show me the giant turd he’s just laid on my lawn.”. For this reason the
geography of the target audience is quite niche. The 40+ targeted age comes
from the stereotypical listeners of radio shows and the estimated age of the
characters in the show. The C1/C2 rating is also given based on the “You making
a f***ing s**theap of that vest aren’t you son”. This informal slang is often
connoted to people with lower spending power, which is hence the reason I have
selected C1/C2 as the audience rating. The witty humour which appears in the
script also links to Dennis McQuail’s “uses and gratification” in the form of
escapism. Often associated to lunch breaks, the radio provides an opportunity
for workers to get away from their jobs for a while and sit down and listen to
something they enjoy which takes them out of the real world.
Finally the game
script, ‘the room with a book’, is quite vague and hard to pinpoint a target
audience to due to it being a video game with only minor information. However
we can see through stereotypical age that it appears to be a mystery/RPG style
game and hence would target a more teenage audience, being around 12-20.
Predominantly male due to the character playing as a ‘Hero’ rather than
‘Heroine’, about (80%, 20%). The demographic for the game is also really
difficult to pick, but would be more D or E, people/students who have time to
play games whilst not working. The media theory of “uses and gratification” by
Dennis McQuail here links to ‘escapism’, due to the player being put into a
fictitious world which takes them away from the real world. The lower margin of
the teenage audience would mainly be who the game is aimed at with the informal
and simple dialect seen: ‘Hey! This is the Super Secret Book of Top Secret
Codes…’.
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